Hero
Upgrade

Aerial. Tactic.

Cost: 1.
Resource:

Hero Action: Exhaust Aerial Recon and deal a player 1 facedown encounter card → place 1 recon counter here.

Interrupt: When a player would be dealt an encounter card, remove 1 recon counter from here instead.

Falcon #9. Falcon #11.
Aerial Recon
Reviews

This feels like a card that is used by players with the idea that you take an encounter card now to have a bad turn of 2 encounters now and then a good turn of 0 encounter cards next turn.

I'd argue the best way to use this, is when you see a super manageable encounter card with your Eagle-eyed ability, you take it and cancel your encounter card the same round. Instead of a completely random encounter card you are unprepared for, you know exactly what's coming and can plan ahead. You receive the same number of encounter cards at the end of the turn but you've removed the randomness that usually causes a villain to get a surprise win.

Jvenom23 · 35
Spot on! It's surprised me to see several reviewers rate this card poorly because they think hoarding recon counters is the way to play it. Ensuring you get an "easy" encounter is just the beginning - you can feed minions to Thor or Tigra. You can avoid being dealt the top encounter card for decking out, if you'd rather get that card as a boost (OK, you still get dealt another random card later). You can give two encounters to the same player instead of getting one each! It's all about control. — nefrubyr · 1