Encounter
	
				
	Main Scheme. Stage 1.
	
		
								
	Starting Threat: 0.
			Escalation Threat: 1.
		
  	Threat: 12.
	
	The Four Horsemen are the most brutal servants of Apocalypse. They strike in turn, using their powers as a team.
				Forced Response: After a villain activates, move the active counter to the next villain.
If this stage is completed, the players lose the game.
	
	Andrea Di Vito & Laura Villari
				Age of Apocalypse #85. Four Horsemen #5.
							 
			
  			Main Scheme. Stage 1
  																		
					
									  		
  				Contents: War (A), Famine (A), Pestilence (A), Death (A), Four Horsemen, Standard, and two modular sets (Dystopian Nightmare and Hounds).
Setup: Shuffle the four Horsemen villains, then reveal them in a row from left to right. Place the active counter on the leftmost villain (see rulebook). Each player reveals a random side scheme from the Four Horsemen encounter set.
 
			- The Horsemen of Apocalypse Age of Apocalypse #85
- The Horsemen of Apocalypse Age of Apocalypse #85
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