Main Scheme. Stage 2
When Revealed: Each player puts 1 set-aside Morlock ally into play under their control (2 set-aside Morlock allies instead if this is a single-player game). Shuffle the Hide! treachery into the encounter deck. If the previous stage was advanced by knock counters, give each Morlock ally a tough status card.
Encounter
Main Scheme. Stage 2
Starting Threat: 0.
Escalation Threat: 1.
Threat: 8.
Action: Exhaust a MORLOCK ally → shuffle Hide! from the encounter discard pile into the encounter deck.
If there are 3 villains under Routed, the players win the game.
If this stage is completed or there are no Morlock allies in play, the players lose the game.
Facundo Moyano
NeXt Evolution #78. Morlock Siege #2.
- Mutant Massacre NeXt Evolution #78
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