Campaign
Side Scheme
Starting Threat: 3.
Magneto also fights to protect vulnerable mutants from the Sentinels.
When Defeated: Shuffle the top card of the Future Past deck into the encounter deck. Flip this card and put Magneto into play under the first player's control.
Mutant Genesis #172. Mutant Genesis Campaign #2.

Magneto
Erik Lehnsherr
Campaign
Ally
Brotherhood of Mutants.
Cost: —.
Health: 5.
Attack: 3.
Thwart: 2.
Resource:
Victory 1.
The first player controls Magneto. He does not count against your ally limit.
Response: After Magneto attacks and defeats a SENTINEL minion, heal 1 damage from Magneto.
Mutant Genesis #172. Mutant Genesis Campaign #2.

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