Encounter
Minion

Illusion.

Attack: 1. Scheme: 1. Health: 1.

Guard. (While this minion is engaged with you, you cannot attack the villain.)

When Defeated: If this minion was defeated with excess damage, the defeating player shuffles the top card of the encounter deck into their deck.

Boost:
Sinister Motives #91. Mysterio #9-12.
Shifting Apparition
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