Encounter
	
				
	Villain. Stage III.
	
								Criminal.
	Attack: 3.
	Scheme: 1.
	Health: 19.
	
When Revealed: Place 1 sand counter on City Streets. Resolve its "Surging Sands" ability.
Sand Wave — Forced Interrupt: When Sandman attacks you, that attack gains overkill. If your identity takes any amount of damage from that attack, resolve the "Surging Sands" ability on City Streets.
Sinister Motives #63. Sandman #3.
							
			
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