Encounter
Main Scheme. Stage 3
Starting Threat: 0.
Threat: 0.
You've found the exit! As the Milano bursts into space and readies its thrusters, you see the Museum Ship's cannons beginning to charge.

When Revealed: Flip Library Labyrinth. Place 1 acceleration token on the main scheme. Shuffle the remaining cards from the set-aside Ship Command encounter set into the encounter deck.

Galaxy's Most Wanted #84. Collector 2 #5.
The Great Escape
Encounter
Main Scheme. Stage 3
Starting Threat: 8. Escalation Threat: 1.
Threat: 12.
Almost clear! Outrun the Museum Ship's cannons to make your final escape!

First Player Action: Exhaust the Milano → remove 3 threat from here.

If there is no threat here, the players win the game.

If this stage is completed, the players lose the game.

Galaxy's Most Wanted #84. Collector 2 #5.
The Great Escape
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