Encounter
Side Scheme
Starting Threat: 0.
Rising from the Potomac River, The Sleeper has awakened to answer Red Skull's summons.

This scheme cannot leave play while The Sleeper is in play.

When Revealed: Put The Sleeper into play engaged with the first player. When The Sleeper is defeated, remove this card from the game.

Scott Drummond
The Rise of Red Skull #140. Red Skull #24.
The Sleeper Awakened
Reviews

not a review but a note. I was playing red skull and this was the only side scheme in play (via the main scheme causing it to be displayed after part 1 of the villain phase). Then my encounter card was masterplan, placing 4 threat on all side schemes in play or else surge. I got to put 4 threat on this side scheme and it was meaningless, because this side scheme doesn't go away at 0 threat anyway.

If masterplan had wording like "place 4 threat on all side schemes that can receive threat, or else surge" then surge would have occurred. But it didn't, so I got a nice little break :)

filet64 · 1
Except the number of threat isn't "0", it's "-". — Hankroyd · 5
Meaning no threat can be added on it, ever. — Hankroyd · 5