Encounter
Main Scheme. Stage 1
Starting Threat: 2.
Escalation Threat: 1.
Threat: 12.
Forced Response: After resolving step one of the villain phase, place 1 delay counter here.
Forced Interrupt: When an environment enters play, discard each other environment card in play.
If this stage is completed, the players lose the game.
Christopher Jones
The Rise of Red Skull #79. Absorbing Man #4.
- None Shall Pass : None Shall Pass The Rise of Red Skull #79
- None Shall Pass The Rise of Red Skull #79
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