Attack.
Hero Action (attack): Deal 8 damage to an enemy. If your hero's remaining hit points are less than half your hero's starting hit points, this attack gains overkill.
Attack.
Hero Action (Attack): Deal 3 damage to an enemy. If this is the first card you have played this round, return this card to your hand.
Max 2 per deck.
Double the number of resources this card generates while paying for a Aggression (red) card.
Triage
Christopher Muse
X-Men.
Response: After Triage enters play, heal 2 damage from an X-Men character.
Persona. Psionic.
Play only if your identity has the X-Men trait. Uses (3 psi counters).
Interrupt: When a player reveals a treachery, exhaust Stepford Cuckoos and remove 1 psi counter here → cancel the effects of that card and discard it. That player reveals another encounter card.
Item.
Play only if your identity has the MYSTIC trait. Max 1 per deck.
Resource: Exhaust Bloodgem and take 2 damage → generate a resource.
Spell.
Play only if your identity has the MYSTIC trait.
Hero Action: Choose one:
• Heal 3 damage from an identity.
• Remove 3 threat from a scheme.
• Deal 3 damage to an enemy.
Spell.
Play only if your identity has the Mystic trait.
Action: Draw 2 cards. Choose and discard 1 card from your hand.
Mission.
Mission Team cannot be discarded and the first player gains control of it.
Action: Exhaust Mission Team → choose:
• Reduce the cost of the next ally played to the mission by 2.
• Make a mission attempt.
Finished.
Mission Team cannot be discarded and the first player gains control of it.
Action: Exhaust Mission Team → choose a player to draw 1 card.
Destiny
Irene Adler
X-Men.
Response: After Destiny enters your hand, remove 2 threat from the main scheme.
Blink
Clarice Ferguson
X-Men.
Response: After Blink enters your hand, deal 2 damage to the villain.
Morph
Kevin Sydney
X-Men.
Response: After Morph enters your hand, confuse the villain.
X-Man
Nate Grey
X-Men.
Response: After X-Man enters your hand, give your identity a tough status card.
Attach to an ally. Limit 1 per ally.
Attached ally gets +1 THW, +1 ATK, +1 hit point, and is considered to have a wild () resource icon in addition to its printed resource icon.