Encounter
Minion

Reaver.

Attack: 3. Scheme: 1. Health: 5.

Teamwork (REAVER). Toughness.

Forced Interrupt: After Bonebreaker engages you, take 1 indirect damage for each REAVER minion engaged with you.

Boost:
"Bonebreaker's ready!"
Rogue #31. Reavers #3.
Bonebreaker
Encounter
Attachment

Tech.

Attack: +1

Attach to a minion. Otherwise, this card gains surge.

Attached minion cannot take damage.

Forced Response: After attached minion attacks, discard Cybernetic Enhancements.

Boost:
Rogue #35. Reavers #7-8.
Cybernetic Enhancements
Encounter
Minion

Elite. Reaver.

Attack: 1. Scheme: 1. Health: 6.

Teamwork (REAVER). Villainous.

Forced Response: After Donald Pierce engages you, reveal the topmost REAVER minion from the discard pile.

Boost:
Rogue #29. Reavers #1.
Donald Pierce
Encounter
Minion

Reaver.

Attack: 2. Scheme: 1. Health: 3.

Teamwork (REAVER).

When Revealed: Search the encounter deck and discard pile for a copy of the Cybernetic Enhancements attachment and attach it to Murray Reese. (Shuffle.)

Boost:
Rogue #33. Reavers #5.
Murray Reese
Encounter
Minion

Reaver.

Attack: 2. Scheme: 2. Health: 5.

Teamwork (REAVER). Toughness.

Forced Response: After Skullbuster engages you, place 1 threat on the main scheme for each REAVER minion engaged with you.

Boost:
"Who you gonna call?"
Rogue #30. Reavers #2.
Skullbuster
Encounter
Side Scheme
Starting Threat: 5.

When Defeated: The player who defeated this scheme discards cards from the encounter deck until a REAVER minion is discarded, then reveals that minion.

Boost:
Rogue #34. Reavers #6.
The Reavers
Encounter
Minion

Reaver.

Attack: 2. Scheme: 1. Health: 3.

Teamwork (REAVER).

When Revealed: Search the encounter deck and discard pile for a copy of the Cybernetic Enhancements attachment and attach it to Wade Cole. (Shuffle.)

Boost:
Rogue #32. Reavers #4.
Wade Cole