Encounter
Treachery
When Revealed: Choose to either deal 1 damage to your hero for each upgrade you control or choose and discard an upgrade you control.
Boost: If the villain is making an undefended attack, choose and discard an upgrade you control.
Boost:
Core Set #173. Iron Man Nemesis #3-4.
Encounter
Treachery
When Revealed: Each player discards the top 5 cards of their deck. For each printed resource a player discards this way, that player takes 1 damage.
Boost:
Five, four, three, two...
Core Set #174. Iron Man Nemesis #5.
Encounter
Side Scheme
Starting Threat: 3.
Whiplash has seized control of a power plant, threatening to overload the transformers if his demands are not met.
When Revealed: Place an additional 1 threat here.
Boost:
Core Set #171. Iron Man Nemesis #1.
Encounter
Minion
Attack: 3.
Scheme: 2.
Health: 4.
Retaliate 1 (After this character is attacked, deal 1 damage to the attacking character.)
Boost:
"You started this, Tony. I will finish it."
Core Set #172. Iron Man Nemesis #2.