Hinder 2. Victory 2.
When Defeated: The player who defeated this scheme takes 1 random set-aside Captive ally and puts it into play under their control.

Sentinel. Tech.
Attach to the villain.
The villain gets +8 hit points.
Hero Action: Spend resources → discard this card.
Boost: Attach this card to the villain.

Boom Boom
Tabitha Smith
Captive. X-Men.
Response: After Boom Boom attacks an enemy, place 1 bomb counter on it. At the end of the player phase, remove all bomb counters from play and deal 2 damage to each enemy for each bomb counter removed from it this way.

Cannonball
Sam Guthrie
Captive. X-Men.
Cannonball takes -1 consequential damage after he attacks and defeats a minion.

Sentinel. Tech.
Attach to the villain.
The villain's attacks gain piercing and ranged.
Hero Action: Spend resources → discard this card.
Boost: Exhaust your identity.

Sentinel. Tech.
Attach to the villain.
The villain gains retaliate 1.
Hero Action: Spend resources → discard this card.
Boost: Attach this card to the villain.

When Revealed: Choose:
• Place the top card of your deck facedown under Operation Zero Tolerance.
• The villain and each minion engaged with you attacks you (even if you are in alter-ego form).

When Defeated: The first player searches the encounter deck and discard pile for a Sentinel minion and reveals it. Flip this card and put Jubilee into play, discarding any other version of Jubilee from play.

Jubilee
Jubilation Lee
X-Men.
Victory -1.
The first player controls Jubilee. She does not count against your ally limit.
Action: Exhaust Jubilee and spend a resource → deal 2 damage to an enemy.

Operation Zero Tolerance gains permanent.
Forced Response: After threat is placed here, if there is at least 5 threat here, the first player places the top card of their deck facedown under Operation Zero Tolerance. Then, remove 5 threat from this scheme.

Contents: Sentinel (I) and Sentinel (II). (Sentinel (II) and Sentinel (III) for expert mode.) Project Wideawake, Zero Tolerance, and Standard sets. One modular set (Sentinels).
Setup: Set each Captive ally aside. Reveal the Operation Zero Tolerance and Mutants at the Mall side schemes.

Contents: Sentinel (I) and Sentinel (II). (Sentinel (II) and Sentinel (III) for expert mode.) Project Wideawake, Zero Tolerance, and Standard sets. One modular set (Sentinels).
Setup: Set each Captive ally aside. Reveal the Operation Zero Tolerance and Mutants at the Mall side schemes.

Operation Zero Tolerance gains permanent.
Forced Response: After threat is placed here, if there is at least 5 threat here, the first player places the top card of their deck facedown under Operation Zero Tolerance. Then, remove 5 threat from this scheme.

Rictor
Julio Richter
Captive. X-Men.
Response: After Rictor attacks, deal 1 damage to the villain and each minion engaged with you.

When Revealed: Discard each status card from the villain. Give the villain a tough status card and heal 5 damage from it.
Boost: Give the villain a tough status card.

Sentinel.
Toughness.
When Revealed: The first player searches the encounter deck and discard pile for a copy of the Abduction Protocols side scheme and reveals it. (Shuffle.)

Sentinel.
Steady. Toughness.
When Revealed: The first player searches the encounter deck and discard pile for a copy of the Abduction Protocols side scheme and reveals it. (Shuffle.) Deal each other player a facedown encounter card.

Sentinel.
Stalwart. Toughness.
When Revealed: The first player searches the encounter deck and discard pile for a copy of the Abduction Protocols side scheme and reveals it. (Shuffle.) Deal each other player a facedown encounter card.

Sentinel.
Guard. Patrol.
Boost: Put Sentinel Mark IV into play engaged with you.

Forced Response: After your turn ends, place this card facedown under Operation Zero Tolerance.
Alter-Ego Action: Exhaust your identity → discard this card.

Wolfsbane
Rahne Sinclair
Captive. X-Men.
Wolfbane's attacks gain piercing.
