When Revealed: Discard cards from the top of the encounter deck until a Crossfire's Crew minion is discarded. Reveal that minion. Take indirect damage equal to the number of Crossfire's Crew minions in play.
Brute. Crossfire's Crew.
Forced Interrupt: When Controller's attack would deal any amount of damage to a character, increase that amount by that character's ATK.
Criminal. Crossfire's Crew.
When Revealed: Exhaust each ally you control. Place 1 threat on the main scheme for each ally exhausted this way.
Boost: Choose and exhaust a character you control.
Crossfire's Crew. Masters of Evil.
Quickstrike.
Forced Interrupt: When Crossfire attacks, he attacks the friendly character with the fewest remaining hit points. That attack gains overkill and ranged.
Criminal. Crossfire's Crew.
As an additional cost for the engaged player to ready a hero or ally they control, the player must spend a resource.
Boost: Discard cards from the top of your deck until you discard an ally.
When Revealed: Deal 1 damage to the friendly character with the fewest remaining hit points. If that character is defeated this way, repeat this effect.
Boost: Resolve this card's "When Revealed" ability.