Encounter
Minion

Badoon.

Attack: 1. Scheme: 2. Health: 3.

Forced Response: After Badoon Engineer engages you or activates against you, resolve the Badoon Ship's "Charge Up" ability.


Boost: Resolve the Badoon Ship's "Charge Up" ability.

Boost:
Galaxy's Most Wanted #65. Brotherhood Of Badoon #8-9.
Badoon Engineer
Encounter
Environment

Aerial. Vehicle.

Charge UpSpecial: Place 1 barrage counter here. Then, if there are 4 or more barrage counters here, deal 2 indirect damage to each player and remove all barrage counters from here.

The Brotherhood of Badoon's ship is charging its cannons for a devastating attack against the heroes on the ground below.
Galaxy's Most Wanted #63. Brotherhood Of Badoon #6.
Badoon Ship
Encounter
Side Scheme
Starting Threat: 2.

Hinder 2. (When revealed, place 2 threat here.)

First Player Action: Exhaust the Milano → remove 3 threat from this scheme.

Boost:
Galaxy's Most Wanted #66. Brotherhood Of Badoon #10.
Blockade
Encounter
Side Scheme
Starting Threat: 3.

Forced Response: After resolving step one of the villain phase, resolve the Badoon Ship's "Charge Up" ability.

First Player Action: Exhaust the Milano → remove 3 threat from this scheme.

Boost:
Galaxy's Most Wanted #67. Brotherhood Of Badoon #11.
Bombardment
Encounter
Villain. Stage 1

Badoon.

Attack: 2. Scheme: 1. Health: 13.

Forced Response: After Drang schemes, resolve the Badoon Ship's "Charge Up" ability.

"Surrender to the might of the badoon!"
Galaxy's Most Wanted #58. Brotherhood Of Badoon #1.
Drang
Encounter
Villain. Stage 2

Badoon.

Attack: 3. Scheme: 2. Health: 14.

When Revealed: If Drang's Spear is in play, give Drang 1 facedown boost card; otherwise, search the encounter deck and discard pile for Drang's Spear, reveal it, and shuffle the encounter deck.

Forced Response: After Drang schemes, resolve the Badoon Ship's "Charge Up" ability.

Galaxy's Most Wanted #59. Brotherhood Of Badoon #2.
Drang
Encounter
Villain. Stage 3

Badoon.

Attack: 3. Scheme: 3. Health: 18.

When Revealed: Discard the top 4 cards of the encounter deck. Each time a minion is discarded this way, put it into play engaged with the player who is engaged with the fewest minions.

Forced Response: After Drang activates, resolve the Badoon Ship's "Charge Up" ability.

Galaxy's Most Wanted #60. Brotherhood Of Badoon #3.
Drang
Encounter
Attachment

Weapon.

Attach to Drang.

Drang gains stalwart. (He cannot be stunned or confused.)

Hero Action: Spend resources → discard this card.

Boost:
Galaxy's Most Wanted #64. Brotherhood Of Badoon #7.
Drang's Spear
Encounter
Side Scheme
Starting Threat: 1.

Hinder 3. When revealed, place 3 threat here.)

First Player Action: Exhaust the Milano → remove 3 threat from this scheme.

Boost:
Galaxy's Most Wanted #68. Brotherhood Of Badoon #12.
Oppressive Armada
Encounter
Main Scheme. Stage 2
The Badoon have punctured through Earth's defenses! Beat them back before it's too late.

When Revealed: Resolve the Badoon Ship's "Charge Up" ability.

Galaxy's Most Wanted #62. Brotherhood Of Badoon #5.
Protect the Planet
Encounter
Main Scheme. Stage 2
Starting Threat: 4. Escalation Threat: 2.
Threat: 8.

Forced Response: After resolving step one of the villain phase, resolve the Badoon Ship's "Charge Up" ability.

First Player Action: Exhaust the Milano → choose to either remove 3 threat from this scheme or deal 3 damage to a minion.

If this stage is completed, the players lose the game.

Galaxy's Most Wanted #62. Brotherhood Of Badoon #5.
Protect the Planet
Encounter
Side Scheme
Starting Threat: 3.

First Player Action: Exhaust the Milano → remove 3 threat from this scheme.

Boost:
Galaxy's Most Wanted #69. Brotherhood Of Badoon #13.
Spatial Positioning
Encounter
Main Scheme. Stage 1
Drang's overwhelming forces have mounted a surprise attack against Earth!

Contents: Drang (I) and Drang (II). (Drang (II) and Drang(III) instead for expert mode.) Brotherhood of Badoon, Ship Command, and Standard encounter sets. One modular encounter set (Band of Badoon).

Setup: Put the Badoon Ship environment and the Milano support into play.

Galaxy's Most Wanted #61. Brotherhood Of Badoon #4.
Terrestrial Invasion
Encounter
Main Scheme. Stage 1
Starting Threat: 2. Escalation Threat: 2.
Threat: 8.

Forced Response: After resolving step one of the villain phase, resolve the Badoon Ship's "Charge Up" ability.

First Player Action: Exhaust the Milano → remove 3 threat from this scheme.

Galaxy's Most Wanted #61. Brotherhood Of Badoon #4.
Terrestrial Invasion