Encounter
Side Scheme
Starting Threat: 2.
Reports are out that Hydra agents have planted a bomb in a nearby hotel.

When Revealed: Place an additional 1 threat here.

(Acceleration Icon: Place +1 threat on the main scheme at the start of the villain phase.)

Boost:
Core Set #109. Bomb Scare #1.
Bomb Scare
Encounter
Treachery

When Revealed: If Bomb Scare is in play, assign X damage among heroes and allies, where X is the amount of threat on Bomb Scare. If Bomb Scare is not in play, this card gains surge.

Boost:
Core Set #111. Bomb Scare #4.
Explosion
Encounter
Treachery

When Revealed: You are confused. If you are already confused, this card gains surge.

Boost:
"Nothing to see here people!" — Iron Man
Core Set #112. Bomb Scare #5-6.
False Alarm
Encounter
Minion

Hydra.

Attack: 1. Scheme: 1. Health: 2.

When Revealed: Choose to either take 2 damage or place 1 threat on the main scheme.

Boost:
"I know that if you cut off one head, two more will take its place. But what if it blows up instead!" — She-Hulk
Core Set #110. Bomb Scare #2-3.
Hydra Bomber